The pre-contact history of the Jurganna is mostly lost in legend at this point, although considering the emphasis that Jurganna put in legend and retelling stories these may be surprisingly accurate. Tales tell of warring states that took their conflict to the stars and fought each other in epic space battles. These squabbling states were conquered by an emperor serving as a divine mandate who forged a single group from these disparate pieces. His conquest was the only thing to survive his rule, however, as both his religious reforms and military focus dissolved soon after his death. The unity that he inspired did not, however, and the Jurganna struck out for the stars again, this time as explorers.
I’m really psyched about the new Kickstarter for Eclipse Phase Second Edition, and if you are a fan of the game you are probably psyched too. If you aren’t, though, you might want to check out Renegade Octopus’s blog for some reasons to give it a look. For my two cents, just keep reading!
The latest Eclipse Phase release is one that I’ve been looking forward to for a while. Argonauts is a small-scale sourcebook funded through the Transhuman Kickstarter way back when. This book is intended to fill in some of the details on the Argonauts faction the way that Zone Stalkers filled in information on the TQZ and the beginning of The Devotees filled in information on Nine Lives. How did they do? Well, no surprises, amazingly.
Happy Thanksgiving to all the Americans out there! I know it’s a holiday with a complicated history, but what holiday doesn’t? The important part is getting together with family and friends to share some fun times. If you want some inspiration for games to play this week you could do a lot worse than Fiasco, a bridge between RPG and party game with a lot of acting and fun. I’ve come up with some Eclipse Phase scenarios to combine gamelines (as I love to do) and welcome you trying this one out. If you do, let me know!
A Session Zero is the first session of a campaign that is about building characters more than advancing the plot. You get together and create your characters as a group to better meld them into a party and to help each other out. I highly recommend this if you’re going to do an ongoing campaign, but if you want to try something a little more engaging you should try telling a story at the same time. One of the best games to use this with is my favorite sci-fi RPG, Eclipse Phase.
I’m psyched to report that there is a new sourcebook out for Eclipse Phase and that I’ve been pouring through it with great excitement. Titled X-Risks, the book covers… well existential risks but also Firewall’s response to them. How do you decide whether something is an x-risk? What if you have to choose between saving a habitat or chasing down a nanoplague sample? What the hell is an Iktomi kumobot? The answers to these questions and more can be found in X-Risks.
Continuing with the adaptation of Night’s Black Agents to Eclipse Phase, the vampire conspiracy game has a list of backgrounds for clandestine spy groups that would work well for a Firewall cell. As an Eclipse Phase GM, one of the first questions people ask me are “what are the classes” or “what positions are there?” People want to make sure their group has all bases covered, but I don’t really have a set list for them. In part it depends on what the game’s focus will be but it would be handy to have a starting point.