I’m back today with more options about angels for your Invisible Sun campaign. Last time I detailed a strange order of zealots determined to safeguard the Legacy. Today I have an adversarial bunch of traitors, but delving into the story shows some complicated mysteries that will unravel for you and your players.
Continue reading “Curatoria, The Watchers and Fallen”Category: Invisible Sun
Iarets, Caretakers of the Infinite
I’m here with part one of a new Invisible Sun resource for your game, something to ramp up the fun with a supernatural force that often gets passed over in every fantasy setting: angels.
Continue reading “Iarets, Caretakers of the Infinite”Currencies in Invisible Sun
I’ve got a fun mental exercise for you looking at how to make new, surreal additions to your Invisible Sun campaign. Surrealism involves juxtaposing the irrational alongside the everyday so we’re going to do this with something very mundane: money.
Continue reading “Currencies in Invisible Sun”Arabest Rumors
In Invisible Sun, the arabest are a mysterious people who lived in the vicinity of Satyrine years ago. Very little is written about the arabest in the rulebooks (though more is hinted in secrets known to a few) so I thought it would be fun to write a little. And while I’m writing a story for the arabest, why not write four?
Continue reading “Arabest Rumors”Satyrine Resident Generator
I’m back today with another resource for your Invisible Sun game, a generator for neighbors and friends around the City of Notions. Use this for your own game to create scores of people around Satyrine.
Continue reading “Satyrine Resident Generator”Drinks in Invisible Sun
The surreal setting of Invisible Sun is full of amazing and strange details but one of the best ways to highlight the surreal is to juxtapose it with the mundane. In between jumping across worlds and sealing angels into bracelets, why not have your vislae stop off at a bar for a (mostly) normal drink?
Continue reading “Drinks in Invisible Sun”Ten Things to Know About Invisible Sun
I just wrapped up Season 1 of my Invisible Sun campaign last week, taking a break from campaign play to be more flexible this summer. Given this experience I wanted to take a minute and give the Ten Things to Know treatment to Invisible Sun as well.
Continue reading “Ten Things to Know About Invisible Sun”Dreams as Setting
Recently I sent my Invisible Sun characters to the Deeps of Sleep, a realm of nightmares and forgotten dreams. The reasons aren’t important but it did give me a chance to think of how to make a setting seem like a dream.
Continue reading “Dreams as Setting”New Secrets for Invisible Sun
I just love the weirdness of Invisible Sun and especially all the weird secrets that characters pick up. These beautiful little gifts enhance roleplaying and planning to allow players to make amazing choices that delight everyone at the table. Today, I have a few more of those beautiful gifts!
Continue reading “New Secrets for Invisible Sun”Faces of Satyrine: Wayne Reynolds
It’s time for another edition of Faces of Satyrine! The first time I did this, I looked to the work of Tony DiTerlizzi whose Planescape work made it not much of a stretch to get to Satyrine. Today I’m looking at another fantasy illustrator whose work is instantly recognizable: Wayne Reynolds.
Continue reading “Faces of Satyrine: Wayne Reynolds”