Curatoria, The Watchers and Fallen

I’m back today with more options about angels for your Invisible Sun campaign. Last time I detailed a strange order of zealots determined to safeguard the Legacy. Today I have an adversarial bunch of traitors, but delving into the story shows some complicated mysteries that will unravel for you and your players.

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Arabest Rumors

In Invisible Sun, the arabest are a mysterious people who lived in the vicinity of Satyrine years ago. Very little is written about the arabest in the rulebooks (though more is hinted in secrets known to a few) so I thought it would be fun to write a little. And while I’m writing a story for the arabest, why not write four?

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Drinks in Invisible Sun

The surreal setting of Invisible Sun is full of amazing and strange details but one of the best ways to highlight the surreal is to juxtapose it with the mundane. In between jumping across worlds and sealing angels into bracelets, why not have your vislae stop off at a bar for a (mostly) normal drink?

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Ten Things to Know About Invisible Sun

I just wrapped up Season 1 of my Invisible Sun campaign last week, taking a break from campaign play to be more flexible this summer. Given this experience I wanted to take a minute and give the Ten Things to Know treatment to Invisible Sun as well.

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Faces of Satyrine: Wayne Reynolds

It’s time for another edition of Faces of Satyrine! The first time I did this, I looked to the work of Tony DiTerlizzi whose Planescape work made it not much of a stretch to get to Satyrine. Today I’m looking at another fantasy illustrator whose work is instantly recognizable: Wayne Reynolds.

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