Shotguns & Sorcery is an RPG of fantasy-noir using the Cypher System. This book has been delayed a bunch during its production so it’s not as groundbreaking as when it Kickstarted but now that we’ve got two editions of a generic Cypher System Rulebook it’s worth questioning what S&S offers.Continue reading “Shotguns & Sorcery Review, Part 1”
So Monte Cook Games recently released a product called Cypher Shorts, a version of the Cypher System that means “You could be playing ten minutes from now!” as the tagline relentlessly says. The product is available for free so there isn’t really a question of whether you should get it, but really why would you want to consider Cypher Shorts?Continue reading “What’s the Deal with Cypher Shorts?”
I was gifted a copy of Invisible Sun, the new and somewhat infamous game from Monte Cook Games. While it was published previously as a massive Black Cube they recently published it as a PDF version and a friend thought I’d enjoy pouring through it. While it’s just as intricate as the physical Black Cube, I think I’m finally getting a handle on this thing. That means you all get to take this journey with me!Continue reading “Invisible Sun: Playing It”
Back when I was contributing to Castles & Cooks, I reviewed the original Numenera game in one of my first big book reviews. It will surprise no one that my interest in Cypher remains, so when Monte Cook Games announced an update of the Numenera core books I eagerly signed up. As they recently announced they sent copies out to backers so you guys are in for a shiny new review!
I’ve written before about how I love the Cypher System kids’ game No Thank You, Evil! and it’s ability to be whatever sort of game you want. My own son, Little Mephling, is currently obsessed (obsessed) with Mouse Guard and so I wrote some new nouns for NTYE to play mouse characters. Today I’m back with some options for that other classic icon of mischief: goblins.Continue reading “No Thank You, Evil! for Goblins”
Right now is one of the biggest moments for the 1980s, and I’m very much including the actual 80s. Between Stranger Things, the Ghostbusters remake, 80s-inspired bands, the recent Terminator sequel, the upcoming Top Gun sequel, and (of course) the sequel Star Wars trilogy, there’s plenty to make you take a look back at the 1980s (even if you never lived through them). You can add to that list the most recent Cypher System sourcebook Unmasked.
Jade Colossus: Ruins of the Prior Worlds is the latest supplement for Numenera published by Monte Cook Games. It’s a different sort of game supplement, at least in part. The titular location, the Jade Colossus, is one big dungeon delve which is a very important addition to the game line as Monte Cook Games itself has published many of those for Numenera. The other part of the book, though, is what I’m more interested in: an engine for generating ruins from previous worlds. Come for a quick run-down of what each part is like.
We’ve discussed two alien species so far for Dark Horizon: the Jurganna and the dupalans. Both of these are strange and unfamiliar creatures, though their motivations and cultures might have familiar aspects. Now let’s flip things and look at humans, a species we all know pretty well but which sees the galaxy in a very strange way…
Hello, readers. Just a quick update today to link you into some bigger bodies of my work! I recently decided to take advantage of the Cypher Creator System to publish some of my work. I created this website to put things out there for other GMs to use in systems that I really like and I’ve been making things for the Cypher System from the start. So, this isn’t really that new for me and it’s not really that new for all of you since both of my products are Pay What You Want.
I really like this option for products, especially for unknown quantities like myself. The first draft of the Martial Arts Flavor is already available on the blog here, so you already see it for free. If you want a PDF copy with NPCs, or you want my new Cybernetics Flavor, you can still get it for free on DriveThruRPG. If you want, you can follow the example of others and chip in some moneys to help future projects. Eventually I’ll have products up that have a defined cost but I always like the option to check out a project or system for free before I commit dollars to it and I want to keep that up.
When I was a kid, I was obsessed with dinosaurs. I memorized names, watched Jurassic Park on loop, and poured through National Geographic information books. My brother and I had Jurassic Park dinosaur action figures that we gleefully set up massive battles amid the ferns in the yard with raptors stalking the X-Men and pterodactyls swooping down at a Starfleet away team. It was fun and a crazy mash of worlds… and it’s the reason I was so excited when I saw Predation in Monte Cook Game’s lineup of Cypher worlds.