This will be my last post for 2016 and it feels pretty weird! I started this blog this summer just wanting to share my thoughts with people and maybe generate some feedback. The connections I’ve made and the support from people has felt pretty good but I also know that I’m mostly doing this for myself. I make stuff that I’d want to play and I think that’s the beauty of RPGs. You can easily design and modify things more than you can with a boardgame and certainly more than with a video game or (shudder) real life.
I’m open to suggestion, though. If you are reading this and there’s something in particular you’d like to see on this blog then write me a message here and let me know. It’s a whole new year in 2017 and I’m willing to go in new and strange directions.
See you in the future!
I think this will be my holiday tradition on here. As I said last time, Fiasco is a great holiday game when you’re going to be around a big group of people.With Christmas coming up on Sunday I think that’s going to be the situation for a lot of people and you might want to get some gaming in. At the same time, you probably won’t always have a group of RPG fans to rope into a quick one-shot, but Fiasco works as a bridge between traditional party games and roleplaying games. If this works, maybe they’ll be into trying something new!
This scenario is set in the world of Eclipse Phase in the crazy messed-up location of Meathab. My Titanian scenario tended toward the dramatic and transhuman; this one tends toward the bizarre and ridiculous. Try it out this holiday season and let me know how it goes!
I’ve spent a lot of time with Cubicle 7‘s latest book for The One Ring RPG, a sourcebook for Loremasters and players called the Adventurer’s Companion, and I’m really impressed by it. As usual, it’s a gorgeous book and full of excellent information and resources. There is some information already published in other books from this game but the majority is new and amazing.
Continue reading “Adventurer’s Companion Review” →
I’ve been (belatedly) listening to the One Shot Podcast‘s episodes of Numenera and it inspired me to create a new Session Zero contribution. Like my last outline, this is an active Session Zero which combines the first narrative bit of the story with creating characters for an extended campaign.
Continue reading “Active Session Zero for Numenera” →
The Adventure’s Companion came out for The One Ring RPG and it’s really awesome! I’m planning on a full review in the near future but in the meantime I’m looking through the helpful list of all the Fellowship Phase Undertakings in there for use in my Adventures in Middle Earth game. The next session is tonight and they’ll be ending an Adventuring Phase so this is very timely.
The link below shows a short section of undertakings converted for AME. I hope you find them as useful as I did and keep an eye out for the next installment with even more.