Heckin’ Good Doggos Review

Back from hiatus! I’m moved across the country and ready to start up posting again. My nuclear family is joining up with a multigenerational colony of mephits and it’s all chaotic. Because the colony also includes two sweet dogs I’m dedicating my first post back to reviewing the awesome game Heckin’ Good Doggos.

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Safety in Gaming by TTRPG Kids

I’m here with a special bonus post because I came across something important that lots of people need to see. Steph over at TTRPG Kids wrote up a post about safety tools for gaming with kids. This topic is important for every gaming table, and Steph does a great job of breaking it down for younger audiences.

If you haven’t thought of using safety tools with kids, this is your guide for doing so. Mostly, though, I think people are resistant to safety tools in general because it seems like a lot of work or like gaming groups won’t be able to do it productively. If little kids can do it, though, anyone can. Steph points out Consent in Gaming by Monte Cook Games which is a very excellent (and free!) resource and Steph does a great job of showing how to personalize it.

Anyways, this is just another reminder to use safety tools at your table and a shout out to Steph for a great summary.

Scion: Demigod Review

Today I’m here with the latest core book for the second edition of Scion. In previous posts I’ve gone over the mortal-level Origin book and the superpowered Hero book but now we’re fully into the mythical with Scion: Demigod.

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Discovery Campaign Guide Review

The latest sourcebook for Star Trek Adventures brings the elements of Star Trek: Discovery into the official game. Specifically it covers the first two seasons (if you’ve seen the show you know why) and brings in materials that can easily translate into your original series era game or really any time. Let’s dive in and see what’s inside!

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Interview with Latest Savage Age

I’m here today with a long interview about a pretty terrific group of products. I’ve spoken with the folks at Weaponized Ink before and they’re back to talk about what’s new in the line. This prehistoric take on the World of Darkeness, specifically the Ice Age werewolves and Fera, is epic, imaginative, and fun. Let’s jump in!

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Repost: Settings with Canon

With so many awesome games based on franchises, I thought it would be a good time to repost this article from a few years ago. I think it really helps and might inspire people considering games based on established stories. Originally I cited A Song of Ice and Fire Roleplaying and Adventures in Middle-earth to Star Trek Adventures and Mouse Guard but the list is even longer now. Tales of Xadia and The Terminator RPG are out, The One Ring has a new second edition, the Dune RPG, Avatar Legends, the Stargate RPG… There’s a lot out there, and I’m here to help you figure out how to play.

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Colony Campaigns in STA, Part 3

So, it’s been awhile since I talked about colonies in Star Trek Adventures but there’s a reason for it. My first few articles were setting up the narrative part of things but I wanted to pivot to mechanics next. When the Klingon Empire core rulebook came out and I read through the rules for houses I started from scratch on this. Then I read the Dune RPG and its rules for houses and started over again. It’s been percolating for a little but I think I’ve got the best version of these rules. Let me know!

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Repost: Predation Review

It’s summer time and there’s just too much going on in Mephitland! Today I’ve got a repost of something I originally reviewed five years ago (nearly to the day) but you might want to give it another look. Not only did Monte Cook Games just announce a revised third party license that makes it likely we’re about to see a lot more Cypher stuff, but the next Jurassic World movie is right on the horizon. Why not make Predation your summer fun game?

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