Today I want to share a trio of podcasts with you, shows that I’ve been listening to lately. These are some great podcasts to add to your commute schedule as a way to improve your games after work. In addition to checking out amazing podcasts like Mistconceptions and Protean City to improve your GMing, try these podcasts out to exercise your creative muscles.
When I kickstarted the game Star Crossed from Bully Pulpit Games, I got the chance to add a few interesting items from their catalog to my order. Among their games I saw an interesting gem called The Warren: “a tabletop role-playing game about intelligent rabbits trying to make the best of a world filled with hazards, predators and, worst of all, other rabbits.” Immediately wanting to know more, I added it and found it interesting and unique. I didn’t have time to review it when I got it but now that Netflix’s series Watership Down has started to show up in my feed, it reminded me that this is a game that deserves some attention.
The newest campaign setting for D&D 5e is out and it’s an old setting! Confusing? Yeah, for me too. There are tons of settings for D&D that haven’t been updated to 5e including Dragonlance, Brighright, Spelljammer, Dark Sun, and my favorite setting of Planescape. But for some reason Wizards decided to go with a setting borrowed from Magic: the Gathering. The weirdest part? I don’t hate it.
When I reviewed the Origin book for Scion Second Edition, I went over character creation separately in a post outlining a sample band of characters. Now that I’ve given my thoughts on Scion: Hero (and the pantheons), I wanted to circle back around and look at that same band of characters at the Hero level. I don’t need as much space to discuss character creation this time around but why not take the time to explore how you step up a character from Origin to Hero and make a brand new character from scratch as well?
I’m back today with another entry in the series of Ten Things To Know About the Chronicle of Darkness. I’ve gone through nearly all of the gamelines so far and today I’m going to be tackling one of the remaining ones: Demon: The Descent. This game came out hot on the heels of the Chronicles of Darkness changeover and incorporated a lot of material from the God-Machine Chronicle. It’s a fascinating and labyrinthine game with some fun surprises, so let’s check it out!
On Tuesday I wrote about the Book 2 of the new edition of Scion, the book about Hero-level play. Hopefully it gave you a good idea of what’s included in the book but one thing it didn’t give you a sense of is what the pantheons in the book are and how they resemble the first edition pantheons. This post’s length should show you why I split things up but without further ado… These! Are! Your! Gods!
Happy 2019! We’re back in the world of Scion 2e. Last time I reviewed the first book in the game, Origin, which (unsurprisingly) is the first steps into the world of Scion. The characters there are more powerful than your average human but they aren’t quite divine. For that, you need this book: Hero.