Finishing up what I started with my first look at Farflung, I wanted to look at the game’s two-dozen (!) playbooks. I only got through the half in my first follow-up post so here we go with the second half!
I made a really great find on DriveThruRPG the other day and thought other people might be interested. Farflung is an excellent, narrative game that combines elements of FATE Accelerated and Apocalypse World to great effect. Usually when DTRPG recommends things to me I give it a passing glance but this time I was really intrigued by what I saw and so I snatched it up.
After reading through The Bridges We Burn, I was eager to look at Janek Seilicki’s newest scenario: A Breath of Fresh Air. It’s a strange mix of D&D tropes and bizarre sci-fi, much like Numenera itself, that provides a great plot for a gaming group through one session or beyond.
Last time I reviewed the setting of Tales From the Loop but a setting is nothing without characters. The PCs in this game follow the same general format as other Fria Ligan games but with a distinct twist because we’re talking about kids and 1980s archetypes.
Fria Ligan and Modiphius have released their latest game: Tales From the Loop. This uses the same base mechanics as Coriolis and Mutant: Year Zero with a setting that draws from 1980s strangeness like Stranger Things and Flight of the Navigator. There’s a lot in this book so I’m going to be breaking it up into multiple review articles.
The latest Eclipse Phase release is one that I’ve been looking forward to for a while. Argonauts is a small-scale sourcebook funded through the Transhuman Kickstarter way back when. This book is intended to fill in some of the details on the Argonauts faction the way that Zone Stalkers filled in information on the TQZ and the beginning of The Devotees filled in information on Nine Lives. How did they do? Well, no surprises, amazingly.