When I kickstarted the game Star Crossed from Bully Pulpit Games, I got the chance to add a few interesting items from their catalog to my order. Among their games I saw an interesting gem called The Warren: “a tabletop role-playing game about intelligent rabbits trying to make the best of a world filled with hazards, predators and, worst of all, other rabbits.” Immediately wanting to know more, I added it and found it interesting and unique. I didn’t have time to review it when I got it but now that Netflix’s series Watership Down has started to show up in my feed, it reminded me that this is a game that deserves some attention.
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The newest campaign setting for D&D 5e is out and it’s an old setting! Confusing? Yeah, for me too. There are tons of settings for D&D that haven’t been updated to 5e including Dragonlance, Brighright, Spelljammer, Dark Sun, and my favorite setting of Planescape. But for some reason Wizards decided to go with a setting borrowed from Magic: the Gathering. The weirdest part? I don’t hate it.
Continue reading “Review of the Guildmasters’ Guide to Ravnica”
On Tuesday I wrote about the Book 2 of the new edition of Scion, the book about Hero-level play. Hopefully it gave you a good idea of what’s included in the book but one thing it didn’t give you a sense of is what the pantheons in the book are and how they resemble the first edition pantheons. This post’s length should show you why I split things up but without further ado… These! Are! Your! Gods!
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Happy 2019! We’re back in the world of Scion 2e. Last time I reviewed the first book in the game, Origin, which (unsurprisingly) is the first steps into the world of Scion. The characters there are more powerful than your average human but they aren’t quite divine. For that, you need this book: Hero.
Continue reading “Review of Scion Part 2: Hero”
The Spot Hidden Crew has more thoughts! Today we’re hearing from Marxist Moose, who has a lot to say about the nuts and bolts of the game. If last time got you excited about Gobblin’ then this time will give you more of an idea of how the game actually works.
Continue reading “Spot Hidden Review: Gobblin’ (Part 2)”
Hello faithful readers! I’m relinquishing the stage today to some associates of mine known as the Spot Hidden Crew. I was chatting with them about a game they tried out to great hilarity called Gobblin’. Apparently their one shot involved a lot of the goblin characters building things out of the other goblin characters and ended with a ride in a goblin-wagon through a horde of zombies that went absolutely terrible. It sounded really fun so I asked them to write up their thoughts and here’s what they have to say!
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I was thinking back the other day to some of the awesome D&D supplements I’ve used in the past and how they are just collecting dust now (in my hard drive or on my shelf). Usually this is because I’m not really playing the games they were written for anymore (old editions, settings I haven’t been back to, etc) but there are some really awesome ones that I think I should have back in my repertoire anyways! Today I want to talk about five older books that you might not have heard of that you should check out anyways.
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So, like I said last time, Spire is a great RPG that’s been out for a while (since the beginning of this year) but it’s new to me and I’ve fallen pretty quickly. I went over the awesome character options in my previous post but that’s only half the awesomeness awaiting you in Spire.
Continue reading “Spire Review, Part 2”
I’m behind the times here but after hearing about Spire on Character Creation Cast and checking it out, I fell in love enough to get behind the recent Kickstarter. More and more I can’t believe how long this amazing game flew under my radar and so I thought I’d write a belated review in case anyone else out there missed it!
Continue reading “Spire Review, Part 1”
Today we’re going to be talking about the new game Revolutionaries from Make Believe Games. It’s a game of secrets and spies during the American Revolution, not a made-up revolutionary world of horrors like Colonial Gothic or a crazy steampunk version like Sons of Liberty. This is pure historical fiction where you play out the Americans’ spy network and try to win an unwinnable war.
Continue reading “Revolutionaries Review: Book 2”