Repost: Settings with Canon

With so many awesome games based on franchises, I thought it would be a good time to repost this article from a few years ago. I think it really helps and might inspire people considering games based on established stories. Originally I cited A Song of Ice and Fire Roleplaying and Adventures in Middle-earth to Star Trek Adventures and Mouse Guard but the list is even longer now. Tales of Xadia and The Terminator RPG are out, The One Ring has a new second edition, the Dune RPG, Avatar Legends, the Stargate RPG… There’s a lot out there, and I’m here to help you figure out how to play.

Continue reading “Repost: Settings with Canon”

Repost: Creating Superhero Settings

If you, like me, are still excited about Moon Knight and looking forward to seeing In the Multiverse of Madness then you’ve got superheroes on the mind. With the new season of Mistconceptions out as well it’s a great time to think about a superhero game with the system of your choice (consider Sentinel Comics RPG if you don’t have a favorite). To that end, here are a few tips from way back in 2018 for giving yourself a world to set those superhero stories in!

Continue reading “Repost: Creating Superhero Settings”

Espionage in Star Trek

I’m here today with some new rules for your Star Trek Adventures game to include high-stakes, tense espionage missions in your game. These rules are modified from the Dune RPG which is also published by Modiphius and uses the same 2d20 system as STA so it’s a natural connection. If you’ve ever wanted to run spy games like Julian Bashir, now’s your chance!

Continue reading “Espionage in Star Trek”

Online Character Sheet for 7th Sea

I’ve got a quick but useful update for you, a little side project to make an online character sheet for 7th Sea, 2e. This game is really fun with a lot of different options (and a good amount of baggage so have a safety discussion ahead of time) and to help you playing online here’s a Google Sheets character sheet.

Continue reading “Online Character Sheet for 7th Sea”

Curatoria, The Watchers and Fallen

I’m back today with more options about angels for your Invisible Sun campaign. Last time I detailed a strange order of zealots determined to safeguard the Legacy. Today I have an adversarial bunch of traitors, but delving into the story shows some complicated mysteries that will unravel for you and your players.

Continue reading “Curatoria, The Watchers and Fallen”

More New My Little Pony Characters

My holiday season was filled with about a dozen showings of My Little Pony: A New Generation thanks to the enduring love of that movie by Little Grue. It’s a fantastic film and even though I sometimes lie awake at night hearing the dialogue on loop in my head, I was inspired to make some more characters for your My Little Pony game.

Continue reading “More New My Little Pony Characters”

The Havenmaker Playbook

Today I have a new playbook for your Wanderhome game: the Havenmaker. I designed the Havenmaker as part of a “playbook jam” over on the Discord with a prompt of “the forest” and I started to imagine a kith wandering the forests of Hæth and building little cairns for small gods to live in. The idea grew from there and I’m pretty proud of where it ended up.

Continue reading “The Havenmaker Playbook”

My Little Pony: A New Generation

In case you don’t follow kids media like me and all the other parents in lockdown, you might have missed that there’s a new My Little Pony movie out! Netflix launched My Little Pony: A New Generation last month and my kiddos won’t stop talking about it. Since they also like the Tails of Equestria RPG I thought I’d take some time to create the characters of this new film for your home game and mine.

Continue reading “My Little Pony: A New Generation”