Digging Up A Song of Ice and Fire RPG

This isn’t exactly cutting edge gaming but the A Song of Ice and Fire RPG remains one of my favorite games out there. Recently, Green Ronin put out a settingless version of the game system as Sword Chronicle which made me think about it again recently.

Continue reading “Digging Up A Song of Ice and Fire RPG”

Small and Forgotten Gods Generator

One thing that I didn’t spend a lot of time on in my Wanderhome review was the “small and forgotten gods” of the setting. On the one hand, they’re small spirits that add a “Studio Ghibli” vibe to the game. On the other hand, they’re a really endearing part of Wanderhome that deserves some extra attention.

Continue reading “Small and Forgotten Gods Generator”

Faces of Satyrine: Wayne Reynolds

It’s time for another edition of Faces of Satyrine! The first time I did this, I looked to the work of Tony DiTerlizzi whose Planescape work made it not much of a stretch to get to Satyrine. Today I’m looking at another fantasy illustrator whose work is instantly recognizable: Wayne Reynolds.

Continue reading “Faces of Satyrine: Wayne Reynolds”

New Lex Arcana Kickstarter

This is a quick notice to all of you out there who enjoyed my Lex Arcana review and the older interview with Valerio Ferzi about the game’s development. If you didn’t, the tl;dr version is that I love this game and think it’s both visually stunning and well-constructed. That’s why I’m so excited that they have a new Kickstarter campaign underway for a brand-new sourcebook!

Continue reading “New Lex Arcana Kickstarter”

Rule Changes in the Klingon Empire Rulebook

The Klingon Empire Core Rulebook for Star Trek Adventures includes some amazing new options for your campaign, many of which could be included in your Starfleet games. The book also has some stealthy updates of mechanics scattered through the book. I imagine these will be included in future errata for the game as a whole but in the meantime here are all the mechanical changes from the Klingon Empire Rulebook.

Continue reading “Rule Changes in the Klingon Empire Rulebook”

Invisible Sun Resources

In running Invisible Sun it can be a bit hard to figure out how to grow your campaign. There’s so much in the game’s famous Black Cube but once you want to make your own materials then what does that look like? Well, here are four resources I can’t recommend highly enough for fellow IS Gamemasters.

Continue reading “Invisible Sun Resources”

How to Run One-Shots

It’s the time of year when a lot of us are at home for a while (ha ha, so funny) and with some free time on our hands. That also means it’s the perfect time for some short, easy games so for my last post of the year I thought I’d give you my best advice for making that happen.

Continue reading “How to Run One-Shots”

Invisible Sun on Bundle of Holding

When I wrote previously about Invisible Sun, I talked up the game as an amazing and imaginative experience, but even digitally it’s pretty pricey. The Digital Black Cube is available through DriveThruRPG but I’m excited to let you all know about an incredible deal to get involved in this game. Head over to the Bundle of Holding now to get the Digital Black Cube for only $24.95, a 75% mark-down! Besides which, ten percent of the payments from this deal go to support Human Rights Watch.

Continue reading “Invisible Sun on Bundle of Holding”

Gaming with Kids

I’ve written before about gaming with kids, it’s something that I’ve loved doing as a father. The Little Mephling loves playing games of make believe in all varieties from My Little Pony and No Thank You, Evil! to a games we’ve made up together like Adventure Game and a Cypher-inspired game I made for him based on PJ Masks. Today, I want to talk about a few more really great options for gaming with kids in case you, like me, are still home every day with increasingly antsy kids.

Continue reading “Gaming with Kids”