Short update today but it involves some homework. I’ve been a longtime fan of the One Shot Podcast Network which features a whole constellation of great shows with amazing actors, master GMs, and great alternative viewpoints. The most recent (I think?) podcast on the network is Character Evolution Cast and the first episode features James D’Amato talking about character voices.
You guys. It’s great.
The first 28 minutes is about James’ gaming philosophy and experience which is a great listen, but the best part for me was the second two thirds where he reviews voice acting tips and demonstrates techniques. I was worried that this would be too abstracted and dry but it was a fascinating listen and had me practicing various character voices in my car on the way to work. An amazing episode and I highly, highly recommend giving it a listen even if you don’t think you’re someone who wants to do character voices.
I really like the feel of a detailed, rich setting for superhero games. I’ve talked about it before but I’ve been thinking about it again as I listened to the awesome podcast Protean City Comics. Their worldbuilding episode is a really fun listen and it got me thinking about the best way collaboratively create a world of superheroes.
Continue reading “Creating Superhero Settings”
Governments have a political structure but that doesn’t mean they have a particular leaning or policy. The political stance of a system’s government, or its stance towards a particular subject, can also be a useful tool in detailing the star system.
Continue reading “Political Stances in Dark Horizon”
After moving and finding old books packed away on shelves, I’m rereading Memory, Sorrow, and Thorn by Tad Williams and loving it even more than when I read it in middle school. I also learned that Tad Williams has been putting out more books in the setting so now I’m even more jazzed to get back into the world of Osten Ard. What better way than to create an RPG?
Continue reading “Races of Osten Ard”
Let me tell you about a little game called Honey Heist. In this game you’re a criminal looking to steal the haul of your career. Also you’re a bear. I’m hardly the first person to talk about this game, it even made an appearance on Geek and Sundry where Marisha Ray ran a one-shot game featuring Critical Role’s resident bear Trinket. I only found out about the game through the One Shot Podcast’s The Ballad of Lincoln’s Ghost. It’s an amazing micro-RPG with a lot of potential, and my contribution to the fun community it’s generated is an expansion into a brand new genre!
Continue reading “Zootopia: On the Case”
So, I’ve been looking up a lot of science discussions about aliens for an upcoming project (you’ll see) and it’s a bit of a rabbit hole to say the least. There are countless examples of aliens out there from Star Trek’s various foreheads to the tongue-in-cheek aliens of Futurama. But for a hard sci-fi setting like Eclipse Phase that won’t work. So how do you make some interesting but realistic alien ecosystems? Here are some resources.
Continue reading “Realistic Alien Ecosystems”
There is a tried and true improv method called “Yes, and…” that can make it really easy to make a roleplaying situation more dynamic and fun. The Mythcreants have a good article about it’s use in RPGs and Geek & Sundry has a good article about games that make it really easy to use this option. Chris Perkins uses this all the time in the Acquisitions Incorporated series and it’s one of the reasons those are so much fun to watch. This is just the tip of the iceberg, so read on to up your GM game.
Continue reading “Going Beyond “Yes, and…””
It’s been a while since I first posted some crews and ships updated from the Serenity RPG to the Firefly RPG. That original article, though, is something that people have seemed to like and I’m back with some new editions for your enjoyment: the Haphazard and the Huntingdon’s Bolt.
Continue reading “More New Crews for Firefly RPG”
Normally I don’t bother with reviews unless they are about new products, but the Alloy of Law supplement for the Mistborn Adventure Game has a curious lack of reviews around the internet. This is especially curious because I feel it is everything I wanted the original setting to be and so it actually makes me interested in running the game. If you also like the Mistborn series of novels but been less than enthusiastic about the RPG, allow me to sell you on taking a second look.
Continue reading “Alloy of Law Review”
Last time, I went over system options for an RPG based on Dinotopia and its sequels. This imaginative world of people and dinosaurs deserves a robust system that can handle adventure even when there aren’t skulls to crack and dinosaur characters alongside human ones. Today, I’m going to be giving you some background to the setting to get your mind going on why this setting makes such a good one for RPGs.
Continue reading “Dinotopia RPG, Part 2”