Everdell Species for Root RPG

I love Everdell. It’s a wonderful, wholesome game with fun and tactical mechanics, plus it’s full of potential for an RPG adaptation. A frontrunner candidate is the Root RPG, and today I’m here with some mechanics ready to go!

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Sample Scion Band as Demigods

After reviewing Demigod I’ve been wanting to update my characters for my home Scion game and show you what demigod characters look like. It took a bit because my roster is growing so sorry for the late post but here are some demigods for your own games!

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Character Development in Star Trek Adventures

One of the best parts of Star Trek Adventures is how characters can change and grow through play. The inclusion of creating (and updating) Supporting Characters is a big part of this but PCs and Major NPCs can also change as a result.

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And Around the Corner for Wanderhome

It’s been a bit since I posted here about Wanderhome, but it’s never left my heart. I’ve been quietly plugging away at a few different projects including a sequel to my supplement Down the Wandering Road. At long last that sequel is ready for the world to see!

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Safety in Gaming by TTRPG Kids

I’m here with a special bonus post because I came across something important that lots of people need to see. Steph over at TTRPG Kids wrote up a post about safety tools for gaming with kids. This topic is important for every gaming table, and Steph does a great job of breaking it down for younger audiences.

If you haven’t thought of using safety tools with kids, this is your guide for doing so. Mostly, though, I think people are resistant to safety tools in general because it seems like a lot of work or like gaming groups won’t be able to do it productively. If little kids can do it, though, anyone can. Steph points out Consent in Gaming by Monte Cook Games which is a very excellent (and free!) resource and Steph does a great job of showing how to personalize it.

Anyways, this is just another reminder to use safety tools at your table and a shout out to Steph for a great summary.

Repost: Settings with Canon

With so many awesome games based on franchises, I thought it would be a good time to repost this article from a few years ago. I think it really helps and might inspire people considering games based on established stories. Originally I cited A Song of Ice and Fire Roleplaying and Adventures in Middle-earth to Star Trek Adventures and Mouse Guard but the list is even longer now. Tales of Xadia and The Terminator RPG are out, The One Ring has a new second edition, the Dune RPG, Avatar Legends, the Stargate RPG… There’s a lot out there, and I’m here to help you figure out how to play.

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Repost: Creating Superhero Settings

If you, like me, are still excited about Moon Knight and looking forward to seeing In the Multiverse of Madness then you’ve got superheroes on the mind. With the new season of Mistconceptions out as well it’s a great time to think about a superhero game with the system of your choice (consider Sentinel Comics RPG if you don’t have a favorite). To that end, here are a few tips from way back in 2018 for giving yourself a world to set those superhero stories in!

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Espionage in Star Trek

I’m here today with some new rules for your Star Trek Adventures game to include high-stakes, tense espionage missions in your game. These rules are modified from the Dune RPG which is also published by Modiphius and uses the same 2d20 system as STA so it’s a natural connection. If you’ve ever wanted to run spy games like Julian Bashir, now’s your chance!

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Online Character Sheet for 7th Sea

I’ve got a quick but useful update for you, a little side project to make an online character sheet for 7th Sea, 2e. This game is really fun with a lot of different options (and a good amount of baggage so have a safety discussion ahead of time) and to help you playing online here’s a Google Sheets character sheet.

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Curatoria, The Watchers and Fallen

I’m back today with more options about angels for your Invisible Sun campaign. Last time I detailed a strange order of zealots determined to safeguard the Legacy. Today I have an adversarial bunch of traitors, but delving into the story shows some complicated mysteries that will unravel for you and your players.

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