Right now I’m rereading Anansi Boys by Neil Gaiman and eagerly looking forward to the next edition of Scion. So, my head is full of all things godly and I started to wonder (as you do) I wonder what’s happened to the Norse gods over the last few thousand years.
It’s time for another part of the Invasion of Earth campaign for Mutants & Masterminds. Last time, I outlined the option to recruit allies and build up the defenses of Earth in the face of this invasion, but now I’m presenting the challenges to that. While the PCs are looking for friends and creating a strong Palladion Initiative, there are foes and enemy scouts constantly landing on Earth to drive home the danger.
Happy Thanksgiving week, everyone! While I’m looking forward to a big dinner and relaxing with Mrs. James and the Mephling, I do recognize that there are some issues surrounding this holiday. And so I offer you a game scenario with the ultimate source for cultural appropriation: mythology!
Do you ever realize you stopped talking in the middle of a sentence? That happened to me recently when I looked back at ancient blog posts and realized I hadn’t finished a series of three posts I’d planned out early on. These were to look at the fantastic spy information of Night’s Black Agents and use that information to deepen the espionage aspects of Eclipse Phase. I went through the Adversary Pyramid and Conspiracies and today I’m digging up my old notes to bring you some ideas for creating thriller storylines in Eclipse Phase.
The new RPG City of Mist is part of the Powered by the Apocalypse family, a superhero game that blends the definition of the genre into high fantasy. It’s a complicated idea but I’ll get into all of that below as we start our dive head-first into Amít Moshe’s awesome game!
Being a Dungeon Master is hard work, especially if you want to create a deep and engaging setting for your players. There’s no need to do it all yourself, though, you can get your players to help you with the worldbuilding. Not only does this help you with your workload for the game, but it builds buy-in from the players. Win-win!
There’s a new book of adventures for The One Ring and it’s all about Rohan! A companion book to Horse-lords of Rohan, this set of six adventures is a great way to change things up for an established Wilderland-based group or a set of adventures for an all southern campaign.
As I write this, the baseball World Series is going on here in the States and people are looking forward to the World Cup for soccer next summer as the last countries qualify. I’ve never been that into professional sports (and I imagine that I’m not alone in that among RPG enthusiasts) but they’re a great way to add some depth and color to a campaign world. In this post, I go over a few ways to do that.