A Deep Dive on Invisible Sun’s Spells

There are a lot of magic options in Invisible Sun, likely close to a thousand when you count up the general spells, incantations, ephemera, etc. Definitely more when factoring in all the fortes’ abilities. And yet there are some systems holding all this abundance together and in a game all about magic-users there’s always room for more. Today we’re going to crunch some numbers to show the structure underneath this game’s spellwork.

Continue reading “A Deep Dive on Invisible Sun’s Spells”

Captain’s Log Example, Lt. Jaevais

Captain’s Log, the solo cousin of Star Trek Adventures, hit the RPG scene in a big way when it was released last month and a lot of people are excitedly posting their sessions. A full review of the game is coming to this blog soon but I couldn’t resist jumping on the bandwagon with my own adventures!

Continue reading “Captain’s Log Example, Lt. Jaevais”

Atma Review, Part 1

Today I’m taking a look at Atma, a tabletop RPG with an interesting twist. Atma is described as a roleplaying card game which is more than just clickbait for all the analog gamers out there. The decks of cards in this game serve as modular, intriguing, and continually expanding.

Continue reading “Atma Review, Part 1”