Next up in the Star Trek Online material for Star Trek Adventures, I’m taking a look at the low-tier end of the escort category. Escorts are always a hard sell to Trek fans since combat is always seen as the last resort for Starfleet. I prefer to think of it in the opposite direction, though: other groups have ships built for combat, but the Federation has combat ships that can perform in a number of different situations.Continue reading “STO Spaceframes: Federation Escorts”
In the Alpha Quadrant Sourcebook, the information on the Tzenkethi Coalition is exciting and makes for a great alternative to the species that players might already be very familiar with. However, there aren’t any starships for use with the Coalition… so here are some that I’ve made!Continue reading “Tzenkethi Vessels”
I’m back again with more options for Ferengi characters in your Star Trek Adventures game! It’s the content that no one asked for but I think you’ll find that it does actually add something.Continue reading “Ferengi Career Events”
Continuing with my effort to expand your campaign options in Star Trek Adventures, I’m here today with a new mechanic for Ferengi characters! Sure they’re one of the goofiest species in Star Trek, sure they were a failed attempt at a nefarious enemy in The Next Generation, but if you watched Deep Space Nine and don’t have a soft spot for these big-eared weirdos then you’re dead inside.
Following up on my last post, I’ve got more Klingon content for you today. Much of the character creation process is suitable for Klingon characters with a few tweaks (look for those in future posts) but the Career Events table needs some work. Read on for an adjusted selection!Continue reading “Klingon Career Events”
There are so many games out there inspired by ongoing series from A Song of Ice and Fire Roleplaying and Adventures in Middle-earth to Star Trek Adventures and Mouse Guard. This is actually one of my favorite types of RPG and the whole system roundtable is based around the idea of playing in a setting that already has an awesome story in it. But how exactly do you make room for your own story in there? Here are a few ideas.Continue reading “Settings with Canon”
Here’s a small module I made for Star Trek Adventures, something to facilitate Klingon-centered campaigns. My previous post set up things for playing Klingons but there are more changes required for it to really feel like a Klingon campaign. Below is the first tool in making that happen.Continue reading “Klingon Reputation”
Today I’m sharing that a lot of people have asked about, here and at Continuing Mission: a comprehensive list of all the options for Star Trek Adventures. Specifically, with all the spaceframes and species in the official books and on Continuing Mission, where can they find them all listed? Well, you can find them here. I’ve made a master spreadsheet with the basic stats of all spaceframes and species to date, with their source for easy looking up. Share with your players and GM to make building your crew and galaxy a little easier. You can search for specific terms and also download a copy if you want to change how things are sorted. Enjoy!
Since it was released, Star Trek Adventures seen a number of different supplements. I had some earlier posts about how to create adversaries and NPC starships in Star Trek Adventures (links below) but I thought I’d revisit the subject and see how things have shifted with the Beta Quadrant Sourcebook, the Command Division Supplement, the Operations Division Supplement, and the adventure compendium These Are the Voyages… Read on to see what tweaks have happened in the game’s first year!
Another Star Trek Adventures book has hit the digital shelf for those with the PDF Collection and I immediately started flipping through it. I loved the Command Supplement and was eager to see what was in store this time. There was a high level of quality to meet and… Well, let’s just get into it.