About a year ago, I started thinking about a new Star Trek RPG. First I made my own version (based on the Cypher System) but I’ve since taken that down. I still really want to play in the Star Trek universe, however, and I’m hoping for an RPG whose design is a little more recent than the Decipher version which is why I’m eagerly watching the updates of the new Star Trek: Adventures RPG from Modiphius.
Hey everyone. I have some sad news: I’ve decided to pull all of the Star Trek: Cypher content from the site. This might seem abrupt, and it definitely is, but I got an advisory email from Monte Cook Games that made me think critically about the implications of using this much copyrighted material.
These got suggested for me on YouTube and I did a double-take when they came up. User crysknife007 has a playlist of different sci-fi sounds for sleeping, allowing you to listen to the background noise of the death star or the distopian hum of a Blade Runner apartment all night. You can find the playlist here.
There’s a lot of information out there for GMs but I’m writing up suggestions for GMs wanting to try Star Trek games. This is a beloved and unique series, after all, so you want to make sure you hit the right tone. This advice applies to any game really, though, so feel free to use it for whatever you’re playing!