Tzenkethi Vessels

In the Alpha Quadrant Sourcebook, the information on the Tzenkethi Coalition is exciting and makes for a great alternative to the species that players might already be very familiar with. However, there aren’t any starships for use with the Coalition… so here are some that I’ve made!

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Alpha Quadrant Review

I’ve been looking forward to this one, folks. For many science-fiction settings the geography of the setting isn’t so critical but the quadrants of Star Trek are as integral as transporters and phasers. The Alpha Quadrant sourcebook is a great opportunity to delve into that setting, then, and this awesome sourcebook.

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Debt for Ferengi Characters

Continuing with my effort to expand your campaign options in Star Trek Adventures, I’m here today with a new mechanic for Ferengi characters! Sure they’re one of the goofiest species in Star Trek, sure they were a failed attempt at a nefarious enemy in The Next Generation, but if you watched Deep Space Nine and don’t have a soft spot for these big-eared weirdos then you’re dead inside.

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Automatic Generators for Star Trek Adventures

Today I want to show off a gaming resource you might not have seen. Chartopia is a user-friendly website for making automatic generation tables, making those handy randomizing tables in your DMG or other RPG sourcebook even easier. With just the click of a mouse you can have inspiration popping up on your screen!

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Crossovers in Star Trek Adventures

One thing that I’ve really enjoyed creating for Star Trek Adventures is writing options for non-Starfleet campaigns. It’s a big ask, though, to start a brand new campaign just to try playing Klingons, Cardassians, or Romulans. There’s another option, though: a crossover!

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Klingon Reputation

Here’s a small module I made for Star Trek Adventures, something to facilitate Klingon-centered campaigns. My previous post set up things for playing Klingons but there are more changes required for it to really feel like a Klingon campaign. Below is the first tool in making that happen.

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Dice Pools in the 2d20 System

File today’s post under “Short But Labor-Intensive.” Having played a lot of Star Trek Adventures and some short games of Infinity, I’ve noticed a question come up repeatedly in the 2d20 system. How many dice is enough dice? With the criticals and the shifting Difficulties it can be hard to figure out whether you should be buying more dice. Well, I aim to settle that mathematically today.

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Ten Things to Know About Star Trek Adventures

I’ve written other “Ten Things to Know…” posts, and they’re always pretty fun. I see them as short lists you can send to a group to pitch them on a game you want to try or just prep them for a game you’ve already decided on. They’re short and sweet and today I want to give that treatment to Star Trek Adventures, a game that I’ve grown to love and appreciate.

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