Dark Eras 2: Part 2

I’m back today with another batch of historical settings for the Chronicles of Darkness. Expanding on the other Dark Eras of the game, I started last time to look at the new settings for the Dark Eras 2 book. We are making our way through the medieval Mediterranean this time so grab your saddlebags and lets head to Africa and beyond!

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Dark Eras 2: Part 1

Way back in 2017 (before Baby Grue or Continuing Mission) I went systematically through all the historical settings for the Chronicles of Darkness. It was a fun project and I enjoyed the completeness of it but now they went ahead and added more! Last month, Dark Eras 2 was made available to the public on Drive Thru RPG so it’s time once more to head into the fray of history.

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Mummy & Werewolf: The Udja-sen

I’m back today with another Egyptian-inspired crossover for the Chronicles of Darkness. Excited about the inclusion of other supernatural templates in the upcoming Mummy: The Curse Second Edition I dusted off my crossover ideas for vampires and mummies last time. This time I’m back looking at werewolves and it gets pretty interesting y’all.

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Mummy & Vampire: The Asekh-sen

Mummy: The Curse is currently Kickstarting a second edition and I’m really excited about it. One of the best parts of this new version is the inclusion of mortal sorcerers and Immortals baked into the game itself. These seem like a natural extension of the core game experience and it reminded me of the Mummy campaign that I ran for which I created a ton of background info to pull in gamelines from across the World of Darkness. Today I’m bringing you the first of those creations!

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Signs of Sorcery, Part 1

Today I’m here to talk about the new sourcebook for Mage: the Awakening 2e: Signs of Sorcery. There’s a lot packed into this book so I’ll be splitting it into two sections, first the character options and then the cosmological stuff. Let’s start on this journey!

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Ten Things to Know About Beast: the Primordial

I’m back today with another Ten Things to Know about the Chronicles of Darkness. If you check out that original post you’ll find a list of all the previous additions to this list, including the seven points shared by all the Chronicles of Darkness gamelines. There aren’t too many of these left but today welcome to my look at Beast: the Primordial.

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Ten Things to Know About Demon: The Descent

I’m back today with another entry in the series of Ten Things To Know About the Chronicle of Darkness. I’ve gone through nearly all of the gamelines so far and today I’m going to be tackling one of the remaining ones: Demon: The Descent. This game came out hot on the heels of the Chronicles of Darkness changeover and incorporated a lot of material from the God-Machine Chronicle. It’s a fascinating and labyrinthine game with some fun surprises, so let’s check it out!

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Ten Things to Know About Geist: The Sin-Eaters

Welcome back to another addition to the series on the Chronicles of Darkness. After laying out seven items for the new World of Darkness I’ve gone through many different gamelines, as listed at the bottom of that article. The last thing I wrote about were the mummies of Mummy: The Curse who were deathless sorcerers from the dawn of time. Today we’re going to be looking at another set of people from beyond death, though these ones are a little closer to home. Just simple dead people trying to make the best of their situation.

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Ten Things to Know About Mummy: The Curse

Today we’re continuing with our series on the various gamelines of the Chronicles of Darkness. The next line to cover is one of my favorites that I think doesn’t get enough attention. It’s a globe-spanning story of immortals trapped in repeating cycles, cut off from their past lives by untold centuries, and struggling against cosmic power while wielding the might of gods. This is more than just linen-wrapped corpses in Egyptian pyramids, my friends. This is Mummy: The Curse.

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Ten Things To Know About Promethean: The Created

We’re back on our tour of the World of Darkness, this time looking at Promethean: the Created. Previously we looked at commonalities in all the different Chronicles of Darkness games, then took a specific look at vampires, werewolves, mages, and changelings. Now it’s time for the Created.

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