Exploring Eberron Review, Part 2

Today I’m back with more information on Exploring Eberron, the latest 5e Eberron sourcebook created by Keith Baker and a crack group of authors. Last time I skipped through the book focusing on the ancient history of the setting and the ways in which Baker and his team are exploring fascinating corners of Eberron’s past that you never knew you needed.

Continue reading “Exploring Eberron Review, Part 2”

Dark Eras 2: Part 1

Way back in 2017 (before Baby Grue or Continuing Mission) I went systematically through all the historical settings for the Chronicles of Darkness. It was a fun project and I enjoyed the completeness of it but now they went ahead and added more! Last month, Dark Eras 2 was made available to the public on Drive Thru RPG so it’s time once more to head into the fray of history.

Continue reading “Dark Eras 2: Part 1”

Gamma Quadrant Sourcebook Review

There’s another sourcebook out for Star Trek Adventures and this time we’re headed beyond the bounds of the Federation entirely. Having covered the main areas of the Star Trek universe, we’re now through the Bajoran wormhole and into the Gamma Quadrant.

Continue reading “Gamma Quadrant Sourcebook Review”

Ten Things to Know About Changeling: the Lost

We’re back with another “Ten Things” about a Chronicles of Darkness game, this time for Changeling: the Lost. This is currently in the process of getting a Second Edition but I don’t think it’ll change things much. Like the “Ten Things” posts for VampireWerewolf, and Mage this is more of a “general themes” list than anything. It builds off the original list of seven items, with specifics for Changeling below!

Continue reading “Ten Things to Know About Changeling: the Lost”

Ten Things to Know About the Chronicles of Darkness

Campaigns (or, more properly, “chronicles”) in the World of Darkness involve a lot of different elements. These gamelines have been celebrated for decades as rich storytelling systems that have huge followings but they also are notoriously dense in lore. If you want to start a new campaign using the Chronicles of Darkness, here is a short list of items to get your gaming group up to speed.

Continue reading “Ten Things to Know About the Chronicles of Darkness”

Dark Eras: Part Five

We did it! This is the last one. I’ve covered everything up the year 1000 CE in the last posts (first the 20th century, the the 19th, then the next three hundred years, and then five hundred in one go). We’ve gotten back to the periods called “classical” or “ancient” depending on who you ask and we’re just going to sprint for the finish at this point! Get ready to go through the Roman Empire, the Greeks, the Egyptian kingdoms, and all the way to the Stone Age!

Of course, it’s all spoiled a little by the upcoming Dark Eras 2 (now on Kickstarter!) which will add a whole slew of new settings to the list. Still, more historical settings is inherently a good thing as far as I’m concerned so more power to them!

Continue reading “Dark Eras: Part Five”

Dark Eras: Part Two

The first time I wrote about historical settings in the Chronicles of Darkness I covered things in the busy 20th century. It makes sense that this century has the highest concentration of settings since it just passed but there’s more fun to be had out there. This time, I’m delving into another crowded century: the 19th!

Continue reading “Dark Eras: Part Two”

Historical World of Darkness

Onyx Path, the current publishers of the World of Darkness lines, have been doing a lot lately to come up with material for historical settings. White Wolf did their share with Requiem for Rome, the vampire setting in the Roman Empire, and Mage Noir, a much thinner book about mages in World War II and after. Onyx Path continued with Victorian Lost, a changeling sourcebook for 19th-century England, and then decided to make a sourcebook with just a bunch of different historical settings, a book called Dark Eras that they would Kickstart.

Then things exploded.

Continue reading “Historical World of Darkness”