Fateforge, Part 4: Spellcasting

I’m back with another look at the Fateforge setting, this time with the magical sourcebok called Grimoire. While the other posts that I’ve made about this setting from Studio Agate have focused on the setting and characters, this post is about the metaphysics of Eana and the spellcasting ability of adventurers.

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Tzenkethi Vessels

In the Alpha Quadrant Sourcebook, the information on the Tzenkethi Coalition is exciting and makes for a great alternative to the species that players might already be very familiar with. However, there aren’t any starships for use with the Coalition… so here are some that I’ve made!

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Interview with Marc Tassin about Aetaltis

The World of Aetaltis campaign is going strong over at Kickstarter and I’m excited to see this setting grow. I’ve been a fan for a while and backed this campaign in the early days. I wanted to see a little behind the curtain, though, so I asked Marc Tassin to answer a few questions. He provided some great answers and I think readers here will be just as excited as I am when the delve into Aetaltis!

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Building Characters in Eclipse Phase, Second Edition

Posthuman Studios just sent out the second edition core rulebook of Eclipse Phase and I decided to take it out for a spin. There are so many awesome aspects to the setting but the one that’s most important is what we’re going to be creating today: the characters.

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Alpha Quadrant Review

I’ve been looking forward to this one, folks. For many science-fiction settings the geography of the setting isn’t so critical but the quadrants of Star Trek are as integral as transporters and phasers. The Alpha Quadrant sourcebook is a great opportunity to delve into that setting, then, and this awesome sourcebook.

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Fateforge, Part 3: Backgrounds and Classes

I’m back with more about the fantastic 5e setting of Fateforge by Studio Agate. Last time I talked about character species and before that I gave a generalized introduction to the setting. Today, I want to talk about the other parts of the character equation: background and class.

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Character Backstory Guide for Other Genres

Since getting a copy of The Ultimate RPG Character Backstory Guide for my birthday, I’ve turned to it again and again for experience deepening my games. Its exercises are fun, diverse, and well-written so it’s a joy to do even if you feel your character is pretty deep already. I think it’s universally useful but it is written with a fantasy setting (particularly a D&D game) as the default so here are my thoughts on using it with some other genres.

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Debt for Ferengi Characters

Continuing with my effort to expand your campaign options in Star Trek Adventures, I’m here today with a new mechanic for Ferengi characters! Sure they’re one of the goofiest species in Star Trek, sure they were a failed attempt at a nefarious enemy in The Next Generation, but if you watched Deep Space Nine and don’t have a soft spot for these big-eared weirdos then you’re dead inside.

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Signs of Sorcery, Part 1

Today I’m here to talk about the new sourcebook for Mage: the Awakening 2e: Signs of Sorcery. There’s a lot packed into this book so I’ll be splitting it into two sections, first the character options and then the cosmological stuff. Let’s start on this journey!

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