Meet Kid Imix!

The Mephit family has grown again! Dr. James and I are excited to finally meet our third kiddo and I’m looking forward to a future day when I can get a solid player group of just offspring. I’m kidding with that but the Mephling and Little Grue are well on their way to being well-versed little geeks so I expect their new brother to follow in their footsteps. Kid Imix, as he will be known here, is sweet and a wonderful addition to the clan.

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City of Mist Garage

This is a bonus update this week to let you know that Son of Oak has launched a community content program called the City of Mist Garage! I’ve been excited about it for a while, especially because myself and Tony Pi have been working on a great new case that’s already up in the Garage.

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Digging Up A Song of Ice and Fire RPG

This isn’t exactly cutting edge gaming but the A Song of Ice and Fire RPG remains one of my favorite games out there. Recently, Green Ronin put out a settingless version of the game system as Sword Chronicle which made me think about it again recently.

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Drinks in Invisible Sun

The surreal setting of Invisible Sun is full of amazing and strange details but one of the best ways to highlight the surreal is to juxtapose it with the mundane. In between jumping across worlds and sealing angels into bracelets, why not have your vislae stop off at a bar for a (mostly) normal drink?

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Review of Escape from Dino Island

The Powered by the Apocalypse game Escape from Dino Island is a not-so-subtle homage to stories like Jurassic Park and Arthur Conan Doyle’s The Lost World, but also island mysteries like Lost or (naturally) The Island. It’s short, punchy, and sure to fulfill your gaming needs, as long as those needs include running screaming from a T-rex.

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Interview with Chris Gunning About The Hammer and the Stake

Today I’ve got some new detail on a project that I’ve seen advertised in a few different places. The Hammer and the Stake is an ongoing Kickstarter for a game of socialist freedom fighters trying to bring down vampire overlords, all set in 1920s Eastern Europe. It’s an evocative idea for a game and the creator, Chris Gunning of Weaponized Ink was kind enough to answer a few interview questions about the project.

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System Roundtable: Everdell RPG

In these trying times, game are a special refuge that revitalizes me. I think I’m not alone in that and while I currently have a tense City of Mist campaign going on and just wrapped an unnerving Invisible Sun season, sometimes it’s nice to have something cozy and pleasant to wrap up in like a warm blanket.

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Ten Things to Know About Invisible Sun

I just wrapped up Season 1 of my Invisible Sun campaign last week, taking a break from campaign play to be more flexible this summer. Given this experience I wanted to take a minute and give the Ten Things to Know treatment to Invisible Sun as well.

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