Dune RPG Review, Part 1

I’ll admit that I’ve been sitting on this one for a while but I wanted to time it when things weren’t as busy. Since I watched the epic Dune movie this past weekend it seemed like it was finally time to review Modiphius’s new RPG, Dune: Adventures in the Imperium.

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Klingon Great Houses Sheet

Hello there! A quick update today to present something that I’ve been sorely missing since the appearance of the Klingon Empire Core Rulebook for Star Trek Adventures. That book introduced the mechanic of Great Houses for your characters to utilize (check out my review of that portion here) and this elevates these pillars of Klingon society into characters in their own right like starships or Supporting Crew. To give the Great Houses their due in your game, I invite you to make use of this form-fillable pdf that I made up for the Great Houses in your campaign. Enjoy!

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Klingon Great Houses

Today we’re back with another review of the Klingon Empire Core Rulebook, looking deeply into the section on creating and running a Great House of the Klingon Empire. This is such an important part of the book and a change from a Federation game that I wanted to give it its own post.

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