When I reviewed the Origin book for Scion Second Edition, I went over character creation separately in a post outlining a sample band of characters. Now that I’ve given my thoughts on Scion: Hero (and the pantheons), I wanted to circle back around and look at that same band of characters at the Hero level. I don’t need as much space to discuss character creation this time around but why not take the time to explore how you step up a character from Origin to Hero and make a brand new character from scratch as well?
On Tuesday I wrote about the Book 2 of the new edition of Scion, the book about Hero-level play. Hopefully it gave you a good idea of what’s included in the book but one thing it didn’t give you a sense of is what the pantheons in the book are and how they resemble the first edition pantheons. This post’s length should show you why I split things up but without further ado… These! Are! Your! Gods!
Happy 2019! We’re back in the world of Scion 2e. Last time I reviewed the first book in the game, Origin, which (unsurprisingly) is the first steps into the world of Scion. The characters there are more powerful than your average human but they aren’t quite divine. For that, you need this book: Hero.
In my review of Scion Origin I could only fit so much detail in there but there’s so much more to say! I’m going to try to make a three-person band for a Scion game and see how it turns out. I’ll be trying to break the system a little here so we’ll see what limitations crop up in the process. Join me!
Years ago, White Wolf Publishing released Scion, an RPG about playing the children of gods with the chance to grow into a god yourself. I loved it, despite the flaws, and will heartily defend it even while acknowledging it’s issues. It’s like that friend from middle school: they were sort of a terrible person and they’ve grown up to be a person you sort of can’t stand some times but there are so many good memories that you share that you will always love them.