Flow Chart for Spire Classes

I put a little work into pitching a game of Spire to my gaming group and you, dear audience, get to be the lucky recipients! Today I present to you a tool to help navigate all the wonderful class options in the game.

Continue reading “Flow Chart for Spire Classes”

Bedtime Heroes, Part 1: Creating Heroes

Superheroes are big right now and that is true for kids as well as adults. My little gamers-in-training are obsessed with some kids superhero shows and I decided to lean into it by adapting No Thank You, Evil! for the purpose.

Continue reading “Bedtime Heroes, Part 1: Creating Heroes”

Titanborn Heroes for Scion 2e

A while back I looked at the Titanomachy sourcebook for Scion Second Edition. I want to show you the character options from that book today, and also catch everyone up that it is the final week for Scion: Demigod on Kickstarter. If you like Scion and haven’t backed that yet then head over there now and get on board!

Continue reading “Titanborn Heroes for Scion 2e”

Invisible Sun: Advancing Characters

Back today with some more Invisible Sun action, this time looking at how you advance characters in the game. During quarantine I’m finally getting around to binging through the rest of A Woman With Hollow Eyes and the development of characters in that game have convinced me that I really need to explain the magic of growing vislae. Pun intended.

Continue reading “Invisible Sun: Advancing Characters”

City of Mist: Laney Dearborn

We’re back! I wasn’t really thinking that things might be worse or more stressful when I came back in April but… well here we are. Dr. James, the Mephling, and Little Grue are all healthy and well, but we’ve got some serious cabin fever being stuck at home all day, every day. And so (even though I’m still feeling a bit overwhelmed by life, the universe, and everything) I’m very happy to be returning to the escapism of creating gaming resources.

Continue reading “City of Mist: Laney Dearborn”

Invisible Sun’s Apostates

There are four Orders in Invisible Sun: the vances, the makers, the weavers, and the Goetics. So why are we back with another post about magic users in the game? Well, not everyone plays by the rules and today I’m here to tell you about the bad boys and girls of Satyrine: the apostates

Continue reading “Invisible Sun’s Apostates”

Lifepath System for D&D

I love lifepath generation. Similar to an active session zero, using lifepath generation lets you start a campaign with mechanics and a colorful backstory. In my experience it gives you a richer character whether you’re new to the game or a veteran. Lifepath generation hasn’t been an option for D&D before so I’m doing it myself! This is a preview of a product that I’m creating for The DM’s Guild. Let me know what you think!

Continue reading “Lifepath System for D&D”

Invisible Sun’s Weavers

I’ll be using a pregenerated character again this time. Palome is a Stalwart Stoic of the Order of Weavers who Explores the Nöosphere which makes him an exciting character to play in a campaign, not least because she’s got an open freakin’ book as a head. I created Gemma Frostwhistle for a campaign but when I wanted to try a weaver in a separate campaign Palome was just too interesting to pass up.

Continue reading “Invisible Sun’s Weavers”

City of Mist: David Marcus

So I’ve been reading a great book called Irish Tales of Mystery & Magic with the Little Mephling. It’s a really fun book that lets me explore the tales of my ancestors (Dia dhuit, gaeilgeoirí ar bith!) and its casual storytelling has given me a new appreciation for Fionn mac Cumhail. There’s nothing left to do with an appreciation like that than to create him in City of Mist!

Continue reading “City of Mist: David Marcus”