Last time we looked at Kids On Bikes we focused on characters and collaborative worldbuilding. This is how things look from the players’ side of the table and is an important part of the game, but today we want to look at the other half of the equation. What tools does the game provide for GMs (on or off bikes)?
Kids getting in over their heads with some crazy adventure is a genre that has too many classic examples to really list: Stand By Me, The Goonies, E.T., Jumanji, Zathura, and Home Alone just start the list. Then, of course, there are the recent series Stranger Things, The OA, and Runaways which all combine the kid/teen model with the sort of obsessive binge-watching we all know and love today. If you want to harness that sort of power at your gaming table, then Kids On Bikes is the game for you.
A new game is coming to your skies, finishing up its Kickstarter pledges and getting ready for general release. Upwind a novel game in a lot of ways and I’ll admit that I hesitated before backing it. Quirky is alright but if you get too quirky you end up with something like Cairn which for me is quirky enough to be nearly unplayable. On the other hand you might get something like Paranoia which is a crazy but enduring classic. In the end it was an actual play called “The Three Beasts” put out by RPPR that convinced me to back it. Now that the beta version is out to backers I’m very glad that I did.
If you’re not backing the Dark Eras 2 Kickstarter you might not have seen yesterday’s announcement about the book’s table of contents. Unlike the last Dark Eras book, the project didn’t start with a slate of ideas and add onto it but rather began with a blank and built it with the community. This means there was a lot of fan input into the book’s eras but also that we haven’t really known what will be in there… until now. So what can we expect? Well, here’s what I think…
I’m really psyched about the new Kickstarter for Eclipse Phase Second Edition, and if you are a fan of the game you are probably psyched too. If you aren’t, though, you might want to check out Renegade Octopus’s blog for some reasons to give it a look. For my two cents, just keep reading!
Kickstarter is an amazing resource for small-scale game developers and roleplayers alike. Of course, finding Kickstarters that are worth backing is difficult and I find as many that I’d never want to back as ones that I like, if not more useless ones. Still, I like to keep my eye out and so it didn’t take long after I encountered Bloodlines & Black Magic to realize that it was one that I wanted to be involved with.