From the most recent updates of the Eclipse Phase Second Edition Kickstarter, the new edition is heading for production in the fairly near future. The rules sections seem pretty well established and it’s just the source material to work out before at least the electronic forms can be sent. With that in mind, I thought I’d go through the backer preview and let all of you who aren’t in the Insiders’ Club know just what’s changed for characters from the first edition.
First, though, I want to present my list of skills for Mouse Guard FATE. It’s mostly the same as in the FATE core rulebook but with a few adjustments, including a new stunt that’s flexible for any skill.