I’ve run a few Eclipse Phase games where I purposefully stayed away from Firewall entirely. It’s not that I don’t like Firewall, games of covert espionage and clandestine cells are awesome (especially with the extra material in the Firewall sourcebook), but sometimes you want something different. It might be as simple as the authors at Posthuman Studios assuming you will do one thing so you do something else just to be contrary!
Whatever the reason, I’ve wanted some other options as well. One of my favorite is gatecrashing campaigns, specifically the gatehopping plan of going through one gate after another until you are in truly uncharted territory. In making all of these plans, however, I’ve started to wonder about the best way to create extrasolar systems. I’d like something fast and easy so that I can concentrate on plot and I found some great resources for Traveller that were a great start. So here they are converted and tweaked for all you Eclipse Phase GMs out there.