Today’s post is a bit of a sneak preview for something I’ve been collaborating on. In Wanderhome the many places you visit can be anything you wish and the prompts provided are fairly wide open but I think people sometimes get stuck in a literal mode. This upcoming release aims to help mix that up and offers some new locales as fun examples of just how far you can go with a Nature.
Continue reading “How to Create Wanderhome Natures”Tag: Wanderhome
And Around the Corner for Wanderhome
It’s been a bit since I posted here about Wanderhome, but it’s never left my heart. I’ve been quietly plugging away at a few different projects including a sequel to my supplement Down the Wandering Road. At long last that sequel is ready for the world to see!
Continue reading “And Around the Corner for Wanderhome”Wanderhome Creations
My love for the Hæth burns stronger all the time. I’ve been writing a lot of content for Wanderhome and I figured it was time to make sure it was all available here.
Continue reading “Wanderhome Creations”Down the Wandering Road
I made a thing! The fantastic game of Wanderhome has been a real lifeline this year, something that makes me feel grounded and optimistic when everything else is going crazy. I’ve released a few different additions to the game here on my blog but this is by far the biggest.
Continue reading “Down the Wandering Road”The Havenmaker Playbook
Today I have a new playbook for your Wanderhome game: the Havenmaker. I designed the Havenmaker as part of a “playbook jam” over on the Discord with a prompt of “the forest” and I started to imagine a kith wandering the forests of Hæth and building little cairns for small gods to live in. The idea grew from there and I’m pretty proud of where it ended up.
Continue reading “The Havenmaker Playbook”Solo Worksheets for Wanderhome
Today I’m here to talk about Wanderhome, the wonderful and beautiful game from Possum Creek Games. During this, the darkest timeline, this game has been a therapeutic tool that keeps me going, often as a solo game on my own. I’ve written about some options for playing solo games before but today I want to talk about specific tools for Wanderhome.
Continue reading “Solo Worksheets for Wanderhome”Event Natures for Wanderhome
I’m back from my baby hiatus with more Natures for your Wanderhome game. Last time I was in Hæth, I showed off some Ocean Natures to look at a different corner of the world but today I’m taking a look at a different corner of the game.
Continue reading “Event Natures for Wanderhome”Ocean Natures for Wanderhome
Today I’m here with my first published fan content for Wanderhome (not counting the small and forgotten gods generator which is more of an online tool). While I love the pastoral default for Wanderhome, I thought I’d explore another option with ocean-focused locations.
Continue reading “Ocean Natures for Wanderhome”System Roundtable: Everdell RPG
In these trying times, game are a special refuge that revitalizes me. I think I’m not alone in that and while I currently have a tense City of Mist campaign going on and just wrapped an unnerving Invisible Sun season, sometimes it’s nice to have something cozy and pleasant to wrap up in like a warm blanket.
Continue reading “System Roundtable: Everdell RPG”Small and Forgotten Gods Generator
One thing that I didn’t spend a lot of time on in my Wanderhome review was the “small and forgotten gods” of the setting. On the one hand, they’re small spirits that add a “Studio Ghibli” vibe to the game. On the other hand, they’re a really endearing part of Wanderhome that deserves some extra attention.
Continue reading “Small and Forgotten Gods Generator”