Dear readers, I want to know what you’re up to. Since writing about the new Numenera core books, Discovery and Destiny that one (in three parts), I’ve been mulling over the extra options that were added to the Ninth World. Do they work? How have campaigns shifted? What are people playing now? After my recent review of Building Tomorrow I was talking with a friend and decided to try and get a handle on that. Behold! A survey!
With the release of the new “edition” (I think it doesn’t exactly count but ymmv) of Numenera and the twin rulebooks of Discovery and Destiny, the Ninth World has been headed in new directions. Among these really exciting options are numenera crafting and community building which enrich the possibilities for your Numenera campaign. The latest Numenera release, Building Tomorrow, promises to build on those possibilities. The reasoning behind it is they “had more to say” on these topics and boy do they!
Last time I talked about Numenera Destiny, it was a lot of information all at once: lists of descriptors and foci, details on the arkus’s abilities, etc. This was of necessity but today I’m happy to dig a little deeper into a specific aspect of this new vision for Numenera: the wright, the delve, and how to salvage and craft numenera devices.