Automatic Generators for Star Trek Adventures

Today I want to show off a gaming resource you might not have seen. Chartopia is a user-friendly website for making automatic generation tables, making those handy randomizing tables in your DMG or other RPG sourcebook even easier. With just the click of a mouse you can have inspiration popping up on your screen!

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Alien Species Generator – Beta

Hello, loyal readers! I’m back with a little more information about Dark Horizon and this time I need your help. Previously I described the random tables in the game and how they can help you to generate content for your game. Some of that content is for stellar systems (which I posted about before) but today I want to offer the chance to stress-test the alien species generator. This is for throwing together species on the fly, coming up with a new species quickly for your players to interact with, and overcoming that pesky GM writers block.

Go ahead and download a copy below and try it out. Post your thoughts (good and bad) in the comments below or shoot me an email at mephitjames {at} gmail {dot} com.

Click Here For the PDF

Random Tables in Dark Horizon

I’ve posted before about random tables for generating star systems in Dark Horizon: first on political systems and then on political stances. These are all part of a long section for creating compelling systems on the fly which provides one hundred different hooks for a star system. That’s just the tip of the iceberg, though.

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Political Systems in Dark Horizon

Hello everyone. You may have wondered what became of my Dark Horizon project that I started a while back. The last post I made on it was last summer which was just before I started writing for Continuing Mission. Contributing that blog and a grueling work schedule this spring has meant a gap in putting material out but I’ve still been quietly working at it on the side. Today I’m back with a look at part of the section on making stellar systems for your player characters to visit.

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Name Generators

Naming NPCs is one of the hardest parts of GMing. I know that when I write an adventure I can plan everything out, thinking up plots and enemies and grand castles, but when it comes up to naming people I either name them one of my favorites or a nonsense name that I’m never fully satisfied with. Best to leave it for the professionals.

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