Finishing up what I started with my first look at Farflung, I wanted to look at the game’s two-dozen (!) playbooks. I only got through the half in my first follow-up post so here we go with the second half!
Continue reading “Farflung Sci-Fi RPG, Part 3”
Last time I wrote about Farflung I went over all the basics of the game: the attributes, character elements, indices, and common moves. Today I’m going to look at the biggest element of the game, the playbooks!
Continue reading “Farflung Sci-Fi RPG, Part 2”