I’m here today with an awesome game from Nerdburger Games (the same company as Capers, Die Laughing, and Good Strong Hands). This time it’s slightly lighter fare, a game that is suitable for kids and kids-at-heart with adaptable mechanics for telling the sort of stories you might see from, say, someone with the surname Henson. Allow me to introduce Felt, Friendship, and Feelings.Continue reading “Felt, Friendship, and Feelings Review”
In the past I’ve talked a lot about wanting alternatives to the assumed “adventurers for hire” mercenary campaign. There are alternative frameworks for campaigns (I wrote up a few some time ago) but if you want a high fantasy, wild adventure game that includes thoughtful, positive stories from the start, you should check out Good Strong Hands. You can back the game on Kickstarter to get it as soon as Craig at Nerdburger Games (maker of Capers and Die Laughing) finishes but he sent me a pre-art manuscript copy to look over. To put it bluntly, it’s fantastic.Continue reading “Good Strong Hands Review”
Today I’m pleased to bring you another interview with the fantastic, personable Craig Campbell of Nerdburger Games. I’ve talked to Craig before when his awesome superheroes-and-gangsters game CAPERS was dropping and it has been really well received by gamers. It did well enough that he considered Kickstarting a supplement and it’s a good thing he did because it’s going wild!Continue reading “CAPERS Noir with Craig Campbell”
Today I have another review for Nerdburger Games but this one has nothing to do with CAPERS (much as I love that game and I’m looking forward to the CAPERS Noir Kickstarter). Instead, I’m looking at a horror-comedy game by Craig Campbell called Die Laughing. It’s an ambitious game with a lot to recommend it, so let’s see what’s between the covers!
Craig Campbell is the founder and lead designer for Nerdburger Games, a professional RPG author for nearly two decades who just recently published his first game Murders & Acquisitions. Now that Craig’s starting his second Kickstarter he graciously agreed to answer some questions about the new game: CAPERS!
The “Roaring Twenties” was a time of extremes in the United States. While Prohibition had outlawed alcohol, drinking and vice were on the rise in secret speakeasies. Police officers might be everywhere enforcing the morality laws of the day but the attention pushed criminals to organize and grow more powerful than ever. Some women were out marching for the right to vote but others were flinging balls of lightning with their bare hands.
This is CAPERS.