The Command Division Supplement is definitely my favorite sourcebook for Star Trek Adventures so far. It’s a small field but there are a lot of cool ideas and exciting expansions to the main rules in there. One of the coolest, and something I skipped over in my initial review, are the fleet engagement rules in Chapter 5. These are really neat but I wanted a chance to play around with them before voicing an opinion. So, here we are!
The players in my Adventures in Middle-earth game are messing with me. I’m sure of it. They took a nice, simple campaign of helping people and fighting the forces of Sauron and they’ve made it into some kingdom-building Greyhawk nonsense. So, what is a poor Loremaster to do? Lean straight into it.