It’s been a weather-dominated week for the Mephit household with multiple snow days and cars stuck in the snow. I’m short on time for the review that I’m writing but I didn’t want to leave my readers hanging so I’m here with a thematically-appropriate post from five years ago about a survival-and-community game set in the Ice Age, which I still think rocks!
Continue reading “Repost: Review of Würm”Tag: Ice Age
Dinotopia for Fate, part 2
Last time I came at you with some Fate rules for Dinotopia, I took the broad approach to making characters. This time I’m drilling down on something that’s very important for all characters and a little different from other Fate games: species. Characters’ species in Dinotopia likely affects nearly every facet of the character. Mechanically, it comes up in two ways: the character’s skill array and their species aspect.
Review of Würm
When I wrote about Upwind a few weeks ago, I mentioned the game Cairn which I called “quirky enough to be nearly unplayable.” I stand by that but I’d heard good things about Nocturnal Media before (for games like Pendragon and Belly of the Beast) that I wanted to give one of their other products a try before I crossed them off the list. Looking through their collection I saw Würm and thought, “Bingo.”