I’m back today with more Eberron action, this time from the brand new Exploring Eberron book produced by setting creator Keith Baker and a host of very talented writers. While Rising From the Last War (the subject of three previous posts) updated the setting to 5e, this book includes many of Baker’s intense and amazing thoughts on the world of Eberron. There’s plenty here for fans new and old so let’s dive in!Continue reading “Exploring Eberron Review, Part 1”
Keith Baker’s Exploring Eberron is finally out and it’s amazing. I went to start reviewing it and realized I never finished with Rising From the Last War! Part 1 and part 2 went up last fall and then the holidays and then the hell that is 2020 so it got lost in the shuffle. Rather than leave it unfinished I have my conclusion today and then next time we’ll start in on Exploring Eberron. In the meantime, let’s look at some treasure and monsters!Continue reading “Rising From the Last War, Part 3”
Alright, we’re back! So last time we looked in depth at the character creation portions of the book and found them interesting but mostly updated versions of what’s in the Wayfinder’s Guide. That’s just the first third of the book, though. Today we’re going to be looking at the setting information and what it can offer to new and veteran players in Eberron.Continue reading “Rising From the Last War Review, Part 2”
I love the Eberron setting for D&D. I’ve gotten every official book put out since it debuted in 3e and I’ve bought a significant number of fan creations since it was opened up for the DM’s Guild. I’ve also written a ton about it here and on other sites… So clearly I’m excited about the latest book from Wizards giving official versions of the setting material for the game’s fifth edition.Continue reading “Rising From the Last War Review, Part 1”
The Renegade Octopus recently posted an interesting series of articles on making magic more like technology in a fantasy setting. The last article discussed Fallout, the polluting effects of magic in this style of setting. Immediately I thought of Eberron… and then I kept going.
A long time ago I started a project to make a full description of cities in the Eberron Campaign Setting along the lines of Sharn: City of Towers. It quickly ballooned out of control and I burnt out somewhat. Mostly, the limiting factor for these sorts of things is audience feedback and I just didn’t get enough to sustain my massive ego and keep things going.
Cities of Khorvaire (as I like to call it) was put on the back-burner, taken off, put back, and then left to cool for a little bit. I want to pick it back up, though, so here’s some new info to get things going!