I’m here today with some new rules for your Star Trek Adventures game to include high-stakes, tense espionage missions in your game. These rules are modified from the Dune RPG which is also published by Modiphius and uses the same 2d20 system as STA so it’s a natural connection. If you’ve ever wanted to run spy games like Julian Bashir, now’s your chance!
Continue reading “Espionage in Star Trek”Tag: Conflict
Dune RPG Review, Part 2
I’m back with the second half of my Dune RPG review. This is going to be a long review but I didn’t want to keep you waiting. With that in mind, I’m launching headfirst into the review!
Continue reading “Dune RPG Review, Part 2”