I’m back with another addition to my long-running project of Dark Horizon, a hard sci-fi setting that I’ve been toying with for years. I’ve been releasing bits and pieces for people to use as they want and today I’m taking a look at how Character Type fits into the setting with the revised Cypher System Rulebook.Continue reading “Dark Horizon: Tac Character Type”
Back when I was contributing to Castles & Cooks, I reviewed the original Numenera game in one of my first big book reviews. It will surprise no one that my interest in Cypher remains, so when Monte Cook Games announced an update of the Numenera core books I eagerly signed up. As they recently announced they sent copies out to backers so you guys are in for a shiny new review!
Having introduced everyone to the background elements and the long-running history of Dark Horizon, I’m back with some actual game mechanics. Or, sort of. This post is to clue everyone in to how player characters are designed in the setting and why they are slightly different from other Cypher characters.