Colony Campaigns in STA, Part 2

Last time I looked at colonies in the setting of Star Trek, I was taking an overview and providing inspiration for why you might want to take your Star Trek Adventures campaign there. While colonies work great as a backdrop for STA missions, the whole point of taking a deep look into them is to identify new campaign options for your game. With that in mind, let’s look at the nitty-gritty of how they actually run.

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Lower Deck Roles

I’m very excited about the new slate of Star Trek shows coming to CBS, especially the animated Lower Decks show about junior officers aboard the U.S.S. Cerritos. It got me thinking about running a campaign of junior officers, something that I’m doing right now, and wishing again that there were character roles appropriate to those sorts of characters. So, I made some!

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Star Trek Adventures Role Cards

A few weeks ago, I wrote about character roles in Star Trek Adventures and added a few more to supplement some of the roles in various sourcebooks. These were meant to showcase some of the roles seen in Star Trek shows and in fandom (especially the Starfleet Marine Corps which I love). Today, I’ve got a new tool for you to use at your table.

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More Roles for Star Trek Adventures

One thing I really like about Star Trek Adventures is the structure of the party. Roleplaying games use a lot of different frameworks for linking players together (something I’ve written about a little) but having a crew in Star Trek is a powerful tool, especially as it gives everyone something that they excel at.

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