Hello there! A quick update today to present something that I’ve been sorely missing since the appearance of the Klingon Empire Core Rulebook for Star Trek Adventures. That book introduced the mechanic of Great Houses for your characters to utilize (check out my review of that portion here) and this elevates these pillars of Klingon society into characters in their own right like starships or Supporting Crew. To give the Great Houses their due in your game, I invite you to make use of this form-fillable pdf that I made up for the Great Houses in your campaign. Enjoy!
Up in the corner, by the way, it says juH qach which is Klingon for your familial House. Learn that and more at my intro to Klingon article.